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Mac Format 1994 October
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Macformat17.cdr
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Shareware City
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shutdown-fx-20-c
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Fade module ƒ
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◊ Fades ƒ
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Spiral fade.c
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1994-07-11
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113 lines
/**********************************************************************\
File: Spiral fade.c
Purpose: Graphic effect to fade main screen to solid pattern.
See comments below for more description.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program in a file named "GNU General Public License".
If not, write to the Free Software Foundation, 675 Mass Ave,
Cambridge, MA 02139, USA.
\**********************************************************************/
#include "timing.h"
#define CorrectTime 1
#define theWindowHeight (boundsRect.bottom-boundsRect.top)
#define theWindowWidth (boundsRect.right-boundsRect.left)
pascal short main(Rect boundsRect, Pattern *thePattern);
/* Start in the topleft corner, facing downwards. Copy until you hit (a) the
edge of the screen, or (b) bits you've already copied. Then turn counter-
clockwise and do it again. */
pascal short main(Rect boundsRect, Pattern *thePattern)
{
int stop,sbottom,sleft,sright,iterrow,itercol,direction;
Rect source;
Boolean everyOther;
int BOXSIZE;
RgnHandle boundsRgn;
boundsRgn=NewRgn();
SetRectRgn(boundsRgn, boundsRect.left, boundsRect.top, boundsRect.right, boundsRect.bottom);
BOXSIZE=theWindowHeight/15;
everyOther=FALSE;
stop=0;
sbottom=theWindowHeight/BOXSIZE-(theWindowHeight%BOXSIZE ? 0 : 1);
sleft=0;
sright=theWindowWidth/BOXSIZE-(theWindowWidth%BOXSIZE ? 0 : 1);
direction=3;
iterrow=stop;
itercol=sleft;
while ((stop<=sbottom)&&(sleft<=sright))
{
StartTiming();
source.top=iterrow*BOXSIZE;
source.bottom=source.top+BOXSIZE;
source.left=itercol*BOXSIZE;
source.right=source.left+BOXSIZE;
OffsetRect(&source, boundsRect.left, boundsRect.top);
FillRect(&source, *thePattern);
switch (direction)
{
case 0: /* facing right */
if (itercol==sright)
{
sbottom--;
direction++;
iterrow--;
}
else itercol++;
break;
case 1: /* facing up */
if (iterrow==stop) /* that reads "s top," not "stop" */
{
sright--;
direction++;
itercol--;
}
else iterrow--;
break;
case 2: /* facing left */
if (itercol==sleft)
{
stop++;
direction++;
iterrow++;
}
else itercol--;
break;
case 3: /* facing down */
if (iterrow==sbottom)
{
sleft++;
direction=0;
itercol++;
}
else iterrow++;
break;
}
if (everyOther)
TimeCorrection(CorrectTime);
everyOther=!everyOther;
}
DisposeRgn(boundsRgn);
return 0;
}